Understanding the Colour Wheel: Primary, Secondary, Tertiary, and Complementary Colours
Every colour decision you make in an art paper comes back to the colour wheel. Here is how it is built, what each group of colours does, and how to use it in your own work.

Why does an orange sun stand out so vividly against a blue sky? How does a single red blossom instantly command attention amidst dense green foliage? Why does the exact same colour appear dramatically different when placed against two contrasting backgrounds?

When painting, we do not choose colours simply because they look pleasing in isolation. The visual relationship one colour forms with its neighbours fundamentally dictates the mood and impact of the entire artwork. The primary tool that helps us navigate these relationships is the Colour Wheel.
Note: This lesson uses the traditional Red-Yellow-Blue (RYB) subtractive colour model classical to art instruction. It serves as an excellent practical foundation for pigment mixing. Keep in mind that other colour spaces exist, such as additive RGB (Red-Green-Blue) used for digital screens and CMYK (Cyan-Magenta-Yellow-Black) used in commercial printing.
1. What is the Colour Wheel?
The colour wheel is a circular diagram illustrating the relationships between colours. It helps us identify natural harmonies between neighbouring hues and understand the visual tension created by colours positioned opposite one another.

Consulting the colour wheel answers key practical design questions:
- Which colours naturally harmonize together?
- How can a focal point be made to stand out without muddying the composition?
- How can the intense saturation of a pigment be toned down organically?
2. The Three Primary Colours
In the traditional RYB model, everything begins with the three Primary Colours:
- Yellow
- Red
- Blue
Theoretically, these hues cannot be created by mixing other colours, yet they form the foundation from which all other colours are mixed. On a standard colour wheel, they are positioned equidistant from one another, forming an equilateral triangle.
A Practical Reality: Three store-bought tubes of red, yellow, and blue paint cannot mix every conceivable colour in the natural world. The achievable gamut depends heavily on the specific chemical pigments inside your chosen paints.
3. Creating Secondary Colours
Mixing equal parts of any two primary colours yields a Secondary Colour:
- Yellow + Red = Orange, midway between Yellow and Red
- Yellow + Blue = Green, midway between Yellow and Blue
- Blue + Red = Purple (Violet), midway between Blue and Red

This gives us the classic six-colour wheel.
Practical Tip on Tinting Strength: In actual practice, pigments do not possess equal tinting strength. A tiny speck of intense blue can completely overpower a pool of yellow. Therefore, always add the darker/stronger pigment gradually into the lighter colour rather than vice versa.
4. Identifying Tertiary Colours
On a full 12-colour wheel, mixing a primary colour with its adjacent secondary colour creates one of six Tertiary Colours:
- Yellow + Orange = Yellow-Orange, between Yellow and Orange
- Red + Orange = Red-Orange, between Red and Orange
- Red + Purple = Red-Purple, between Red and Purple
- Blue + Purple = Blue-Purple, between Blue and Purple
- Blue + Green = Blue-Green, between Blue and Green
- Yellow + Green = Yellow-Green, between Yellow and Green
Practical Application: Rather than painting every leaf on a tree with flat green, observing nature reveals highlights of yellow-green where sunlight strikes, and deep blue-green shadows in the foliage underneath.
5. Constructing Your Own 12-Colour Wheel
The best way to anchor colour theory in your memory is to mix and paint a physical 12-colour wheel:
1. Draw a circle on watercolour paper and divide it into 12 equal sectors.
2. Paint Yellow, Red, and Blue at equal distances, leaving three empty spaces between each.
3. In the middle space between each primary pair, mix and paint the appropriate secondary colour (Orange, Green, Purple).
4. Fill the remaining gaps with the six tertiary colours.
The Sequential 12-Colour Order Starting from Yellow: Yellow → Yellow-Orange → Orange → Red-Orange → Red → Red-Purple → Purple → Blue-Purple → Blue → Blue-Green → Green → Yellow-Green
6. Warm and Cool Colours
Dividing the colour wheel across its centre reveals two distinct psychological and visual categories:
- Warm Colours: Reds, oranges, and yellows. They evoke sunlight, fire, energy, and heat. Visually, warm colours tend to advance toward the viewer.
- Cool Colours: Blues, greens, and purples. They evoke water, sky, shadow, foliage, and tranquility. Visually, cool colours tend to recede into the distance.

Atmospheric Depth: In landscape painting, painting distant mountains in pale blue-grey while rendering the foreground in warm ochres and yellow-greens creates an illusion of three-dimensional atmospheric depth.

7. Complementary Colours
Colours located directly opposite one another on the colour wheel are known as Complementary Colours:
- Red ↔ Green (e.g., a crimson rose amidst green leaves)
- Blue ↔ Orange (e.g., a fiery sunset over a deep blue ocean)
- Yellow ↔ Purple (e.g., yellow stamens inside an iris blossom)
Juxtaposition vs. Mixing:
- Placed Side by Side: They generate the highest possible visual contrast, making both colours appear more vivid and vibrant.
- Mixed Together as Paint: They neutralize each other, reducing saturation to create natural greys, muted browns, and earthy muted tones.

Painting Shadows with Complements: Rather than dulling a red vase with black paint to shade its shadow side, mixing a tiny touch of its complement (green) into the red produces a rich, luminous, natural shadow.
8. Analogous Colours: Building Natural Harmony
Colours sitting side by side on the wheel (such as Yellow, Yellow-Green, and Green or Blue, Blue-Purple, and Purple) are called Analogous Colours.

Because they share a common primary undertone, analogous schemes naturally produce a serene, visually unified mood. To keep the composition from feeling monotonous, vary the value (lightness/darkness) of the elements to maintain clear silhouettes.
9. Beyond Colour Names: The 3 Dimensions of Colour
To master colour in fine art, you must distinguish between these three distinct properties:
- Hue: The specific family name of the pure colour (Red, Blue, Yellow-Green, etc.).
- Value: The relative lightness or darkness of a colour (adding white makes a tint; adding black makes a shade).
- Saturation (Chroma / Intensity): The purity, vividness, or dullness of a colour (mixing with its complement lowers its saturation).

Key Rule: A dull red is not necessarily a light red. Understanding value and saturation independently prevents muddy mixtures in your palette.
Practical Exercise: Paint One Sketch Three Ways
Draw a simple still-life outline (a vase and a fruit) three times, and render each version using a different colour strategy:
- Analogous Palette: Use only yellow, yellow-orange, and orange, varying their values (creates an intimate, warm harmony).
- Complementary Palette: Place an orange vase against a cool blue background (creates high visual punch and immediate focal clarity).
- Monochromatic Palette: Use a single blue hue, varying only its value using water or white/dark tones (creates a calm, sculptural, cohesive mood).

Golden Rules for Palette Practice:
- When mixing, always add the darker pigment into the lighter one in small increments.
- Test your mixed swatch on a scrap strip of identical paper before applying it to your final artwork.
- Pigments often dry slightly lighter (in watercolour) or darker (in acrylics), so always evaluate dry test swatches.
The colour wheel is not a set of rigid restrictions, but a practical map designed to unlock your creative confidence!